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Comic Review: Vox Machina Origins Issues #3-4

Hey all, Dani here.

I know, what is this awesomeness…three posts in three days. I actually am starting to somewhat feel like a book blogger again. Hopefully I can keep going with more posts. Transitioning back to my old job has not been as easy as I had hoped it would be.

Anyway, obviously I have reviewed every issue of this comic series so far (find my reviews here: issue 1, issue 2, and issue 3–hmm, so apparently I didn’t review that one. I guess I’ll do that now too), so there was no way I was going to skip reviewing the latest installment.

Let’s just get started.

 

Summary

Keyleth and Tiberius find themselves in unsavory company, but that’s the only kind of company to be found in Stilben. Paid by the Clasp to stop the attack on the peasants, our heroes follow their noses and uncover an alchemical laboratory hidden in the city’s sewer.
They arrive to find a pair of half-elves fighting a gnome and a half-giant. With all the people tracking her in one place, the architect of the swamp curse springs her trap…
• Based on the hit show from Geek & Sundry!

The sinister Iselda has captured Vax, and Vex must swallow her pride to ask for aid from other heroes. But when they refuse, Vex decides to retrieve a friend outside of town … but not before Keyleth catches up to her and pledges to help.

My Thoughts

Rating: 5 stars

These comics are just so darn good, especially since the new campaign has begun and we have started with a bunch of all new characters who are only at level 2. It pretty much makes you think back on the early days of Vox Machina, which we never got to actually see on the show, but these comics definitely cover those times.

They aren’t even a group yet. They are three separate groups, but I am really seeing the beginnings of them coming together to become the awesome heroes of Tal’Dorei that they eventually become.

Okay, for those of you who aren’t already aware, this comic series is based on the pre-campaign tales of the group Vox Machina from the web series Critical Role, which is a show where “a group of nerdy ass voice actors sit around and play Dungeons & Dragons.” It has been airing on Geek & Sundry for a couple years now, and it is probably the geek hobby/show/whatever that I’m most passionate about.

I could honestly say so much about what Dungeons & Dragons has done for me or meant to me the past couple years, but that is a whole separate post. Instead, I’ll say that this is a fun way to learn about the characters, and if you give these comics a try and you enjoy what you read, perhaps you should either check out the episodes on Geek & Sundry’s YouTube (there are now 118 of them, and they are typically 3-5 hours each), or you can also get them in a more condensed podcast form (I have heard they are more like 1 hour per episode) found wherever you can listen to podcasts.

Anyway, back to the comic. All the amazing, humorous, and witty dialogue just makes my day. I’ve lost count of how many times I’ve chuckled at something one of them says (typically Scanlan, but he’s the bard so it makes sense that he would say some spectacular things). And I actually also really enjoy having Tiberius around; it has shown me how much I miss the early days of the show, though I love all the little story points that happen because Tibsy eventually left.

There are so many great moments in these issues, and then you partner that with fun writing, and wonderful art, and it just makes for a fabulous reading experience…for the roughly 25 pages or so of content that we get in each issue.

Issue #4 is absolutely my favorite of the group so far, but I feel like I say that each time a new one comes out. We get to see Keyleth wild shape into her Minxy form (seen on the cover of Issue #4), and there are some lovely moments with Scanlan and Vax, and Scanlan and Grog. Plus we finally get a wonderful mention of one of my favorite missing members of Vox Machina…namely Vex’s companion animal, who just happens to be a brown bear, though that hasn’t been revealed in the comic yet. It simply ends with her saying she needs to go out to the woods to pick up a trinket she left behind. What is clever about that is that her bear’s name is Trinket, and he is awesome.

So I’m really looking forward to Issue #5 because we’ll get Trinket involved. Though I’m still wondering if we’ll actually get to see Percy in this story arc, because he’s only really been in the intro part of like Issue #1.

I honestly hope that Dark Horse comics decides to give us more than just the 6 issue arc we’re in the middle of currently. There are so many more early adventures for Vox Machina that could be covered, and obviously we Critters will pretty much buy anything related to Critical Role.

Where to Buy

You can pick up this lovely single issue comic (or any of the previous issues) at Amazon, Dark Horse, and Comixology. After the whole 6 issue arc is completed, there will be a bound release available as well.

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2 thoughts on “Comic Review: Vox Machina Origins Issues #3-4”

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